The new presentation of the collection begins in the museum piazza and proceeds without interruptions on the ground floor.
A new chapter of the series of “Interactions across the Mediterranean” dedicated to the relationship between Europe and the Middle East.
Space-time, crises, confines: an exploration via mutually dependent and interconnected key concepts
The contradictions of the globalized world between limits and disintegration
On the occasion of the 40th anniversary of the Via Fani massacre, MAXXI is commemorating Aldo Moro through the gaze of three artists and a series of events.
The relationship between computers, videogames and human beings through the representations and aesthetics of the information society.
On the occasion of the exhibition Blackout a screening programme to presente of all videos made by Jennifer Allora e Guillermo Calzadilla
The architectural drawing as a mental and spatial process before it is actually architectonic.
The story of the Italian sound avant-garde through photographs, films, videos, historical posters, original LPs and audio contributions.
The project of a digital museum that collects, stores and exhibits unrealized projects by the artists on-line.
Tre incontri affidati alle parole di studiosi e docenti internazionali pensati per raccontare il pensiero critico e il ruolo svolto dal grande progettista italiano.
Five events to recount 50 years of Italian songwriting and its connections with the world of Art.
The world of art and the science of visual perception seem to be only distant relatives…
Three events reflecting on some of the environmental emergencies of the contemporary world on the occasion of the exhibition "Blackout. Allora&Calzadilla".
A day’s activity for all the family to have fun while learning together about art and science
for all those under 30 years of age; for groups of at least 15 people and affiliated groups; accredited journalists with a valid press pass; FAI – Fondo Ambiente Italiano members; holders of Bibliocard – Biblioteche di Roma; holders of entrance tickets for the Museo Ebraico of Rome; Enel employees and a companion, on presentation of the corporate card and a valid identity document; Consiglio Nazionale degli Architetti members; holders of Pro Loco membership card.
for all members of families composed of two adults and at least one child (free for under-14s).
for students (over 14 years old) in class groups (secoind level secondary schools) purchasing educational activities.
valid for two entrances on two consecutive days.
under 14 years old, disabled visitors requiring accompaniment, companions of disabled visitors, MiBACT employees, Lazio Region tour guides and couriers, 1 teacher for every 10 students, ICOM members, AMACI members, accredited journalists, MAXXI membership card holders; from Tuesday to Friday, free admittance for academics and university researchers in Art and Architecture;on your Birthday. Free admittance to the Permanent Collection (Level 0) from Tuesday to Friday and every first Sunday of the month. Click here for more information
The collections of the MAXXI art present themselves as a strong nucleus that witnesses the national and international artistic production
The MAXXI Architettura collections comprise all those artefacts and documents that, in various ways, represent the material and conceptual complexity of architecture.
The Centro Archivi curates and manages the MAXXI's architecture collections and provides the possibility, inside the Sala Studio, to directly consult the documents and database of its twentieth and twenty-first century collections.
With the my MAXXI card experience the museum full time: unlimited and preferential access, reduced rates to participate to cultural programmes, educational activities and special events.
We need to be able to count on a network of benefactors, both in Italy and abroad, to enhance the museum’s permanent collection, guarantee the conservation of the works and present our public with an engaging cultural programme.
Donate your Cinque per Mille to the MAXXI Foundation
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Born in 1979, Prisca Cupellini graduated from the D.A.M.S in Bologna and specialised at the LUISS...
For over 20 years Giuseppe Pedicini has worked with various firms on studies, explorations,...
Consistently among the world’s top 10 gamification designers, Fabio Viola coordinates the...
28 April 2018
Born in 1979, Prisca Cupellini graduated from the D.A.M.S in Bologna and specialised at the LUISS Business School in Art and Heritage Management. She began her professional career at Codess Cultura before joining MAXXI in 2007 where she launched, developed and coordinated the Fondazione’s digital presence, activities that have brought the museum recognition, both national (ICOM Italia Prize 2012 for the best use of social media) and international (People’s Lovie Award and Lovie Award Bronze 2015 for the new web site). In 2015 she conceived and curated the first edition of the international convention Digital Think-in. The digital voice of museums. Her most recent projects include: JACK Contemporary Arts TV and Virtual MAXXI. She is the head of the Digital Think-in Lab higher education course. She periodically teaches at universities and other educational institutions.
For over 20 years Giuseppe Pedicini has worked with various firms on studies, explorations, investigations and strategic marketing projects for advanced projects: fashion, territory, tourism. cultural heritage and the ICT sector. He is currently the Chief Digital Office at @CULT and has focussed attention on innovative semantic web and linked open data technologies, embracing the new information world, the data-driven economy in view of the smart paradigm: data | process | community. His personal mantra is: the worst is over; the best is the future!
Consistently among the world’s top 10 gamification designers, Fabio Viola coordinates the Gamification and Engagement Designer higher education course for IED Milano. He is the author of Gamification – I Videogiochi nella Vita Quotidiana and L’arte del Coinvolgimento published by Hoepli. He has worked for multinational videogame companies such as Electronic Arts Mobile and Vivendi Games, contributing the launching of hits such as Tetrs, The Sims and Fifa. He is the CEO of TuoMuseo, a cultural start up winner of Fondazione Cariplo’s I:C call, with which he works on audience engagement projects such as the videogame Father and Son.